Advanced Modelling & Animation / Assignment2

 

Assignment 2




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Reflection:

In Task 2, I've been troubled by a persistent issue: setting the object's centre as the origin in Blender causes the model to compress into a single mass. Subsequently, when importing into Unreal Engine, I must manually piece it back together one component at a time, which is extremely time-consuming. I wonder if there's a more convenient method to resolve this.

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