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Showing posts with the label Games Development

Games Development / Week 2 Homework

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 Week 2 Homework  Todo: Based on your game idea, make some of your 3D game assets (model at least​  your main game character and an environment object). Then import this into​  ​Godot. Some lucky (hopefully you’ll just feel lucky by now) students will be​  ​selected to do a 10-minute sharing of their asset creation experience in W3. The​  asset may not end up in your Final Project, but will still contribute to your​  ​Continuous Assessment grade. Hence document the process in your blog.​  ​Submit the link to your blog post by  11:59PM midnight before W3 class.​   <<<  My bad on this, forgot to create submission link coz 2 new paperwork came in yesterday. Everyone gets until  11:59PM to submit today and additional 1 point   for my blunder. There'll still be the sharing in class though!   Process: I first created a rough game scene in Blender for observing stock candlestick charts. I designed it with a sci-fi a...

Games Development / Week 1 Homework

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  Week 1 Homework To do: Individually come out with a game idea (or many ideas, remember the limitations), and make your first game pitch. Some lucky (or unlucky) students will be selected to do a 10-minute presentation of their game idea(s) next week on September 30. No specific format for now (we’ll do Game Design Document in a later class), so try to find the most creative and effective way to convey your game ideas. This may not end up being your Final Project, but it will still contribute to your Continuous Assessment grade. Hence, document the process in your blog. Submit the link to your blog post by Sept 29 midnight.