Games Development / Week 2 Homework

 Week 2 Homework 


Todo:

Based on your game idea, make some of your 3D game assets (model at least​ your main game character and an environment object). Then import this into​ ​Godot. Some lucky (hopefully you’ll just feel lucky by now) students will be​ ​selected to do a 10-minute sharing of their asset creation experience in W3. The​ asset may not end up in your Final Project, but will still contribute to your​ ​Continuous Assessment grade. Hence document the process in your blog.​ ​Submit the link to your blog post by 11:59PM midnight before W3 class.​ <<< My bad on this, forgot to create submission link coz 2 new paperwork came in yesterday. Everyone gets until 11:59PM to submit today and additional 1 point for my blunder. There'll still be the sharing in class though!
 

Process:

I first created a rough game scene in Blender for observing stock candlestick charts. I designed it with a sci-fi aesthetic, set beneath a small house—a foreshadowing that the protagonist will eventually trade up to a larger home with their earnings. Below is the model I created.





I chose Brown Bear as my character because it's cuter.






Godot view:





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