Spatial design 1 project3
Project3
Based on the previous survey, we now need to create a model and render it. This step will help visualize the design concept and present it in a realistic way, making it easier to assess the functionality and aesthetics of the space. If you need assistance with 3D modeling or rendering techniques

Here’s the process for using Lumion to render and choose materials for colouring:
Set Up Your 3D Model: Import your 3D model from your design software (e.g., SketchUp, Revit) into Lumion. Ensure that your model is clean, with proper scales and layers, to avoid issues during the rendering process.
Choosing Materials:
- Material Library: Lumion offers a wide selection of materials like wood, metal, concrete, and glass. You can browse through the library and apply materials to specific parts of your model.
- Custom Materials: You can also create custom materials by adjusting settings like texture, colour, reflectivity, and bump mapping for more realistic effects.
Apply Textures and Colours:
- Select the object or surface you want to colour and drag the chosen material from the library onto it. Adjust the size and orientation of the texture if necessary to match your design intentions.
- Use the Edit Material panel to fine-tune the material properties such as glossiness, transparency, and bump effects.
Lighting and Rendering Settings:
- Set up lighting, including sunlight, artificial lights, and shadows, to enhance the realism of your model.
- Make sure your render settings are optimized for quality and efficiency. Lumion allows you to adjust render quality, resolution, and other settings based on your needs.
Rendering the Scene:
- Once you're satisfied with the materials and lighting, proceed to render the scene. You can create still images, videos, or 360-degree panoramas to showcase your design.
- Animation: If you want to show the flow of space or user interaction, you can also create animations in Lumion to walk through the space.
Post-Processing:
- After rendering, use Lumion’s built-in post-processing tools to adjust colours, add effects like fog or depth of field, and enhance the overall look of the scene.





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